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Video Recording ​

Records video and audio from the target window at the same resolution as the current window size.

Starting & Stopping ​

Click Record on the floating window to start, then click again to stop. Default hotkey: F8.

Recording Settings ​

  • Frame Rate: 60 FPS by default.
  • Rate Control: Quality-based (default, quality 80), constant bitrate, or manual QP.
  • Codec: H.264 or H.265.
  • Encoder Mode: Auto (default, prefers GPU hardware encoding), forced hardware encoding, or CPU software encoding.
  • Audio Source: System Audio (default), Game Audio Only, or No Audio.
  • Show Cursor: Whether the mouse cursor is recorded into the video.
  • Borderless Capture: Captures only the window client area, excluding the title bar and window borders.

Auto Split On Resize ​

If the window ratio or resolution changes during recording, the current segment is ended automatically and recording continues at the new size. This prevents a mid-recording size change from stretching or cropping the whole clip. Can be turned off in settings.

Output Location ​

Output is an MP4 file, saved to the same output directory as screenshots.

HDR ​

When enabled, records as HEVC HDR10 video, which requires GPU hardware encoding and the H.265 format. See HDR Support.

High-Resolution Recording ​

Hardware & Encoding Limits

  • Hardware Requirements: 6K / 8K recording puts heavy demand on GPU encoders and disk write speeds.
  • Codec Limits: With GPU hardware encoding, H.264 tops out at roughly 4096 (a limit shared by NVIDIA, AMD, and Intel hardware encoders). For anything above 4K, switch to H.265 (upper limit around 8192).

Compared to Other Recorders ​

Lower overhead: Capture and encoding run on native Windows pipelines and prefer GPU hardware encoding, with no scene compositing or streaming, so VRAM and system usage stay below general-purpose screen recorders.

For live streaming, multi-track audio, or complex scene compositing, use dedicated tools such as OBS.